I’m very proud to say that I’ll be speaking at next year’s Game Developer’s Conference (GDC) in San Francisco, at a session entitled “Ripple Effect: How Women-in-Games Initiatives Make a Difference“.
I’ll be joining Stephanie Fisher, Sagan Yee , Rebecca Cohen-Palacios and Zoe Quinn to discuss my path from an all-female game jam initiative to my career and the works I do today: including encouraging girls and women to create games at TjejHack and providing safe social spaces for gamers at LadyCADE. Naturally, I also look forward to exploring the conference and exposition itself – swapping game development ideas and providing insight to Sweden’s diversity efforts for those who are interested.
Last weekend I attended my ninth ever game jam – the first in which I didn’t actually jam. But that’s okay, because I spent the… Read More »Bringing Stockholm to Global Game Jam 2015
Yesterday saw the founding of an ambitious and practically-minded ideellförening (en: non-profit organisation) whose goal is nothing less than the promotion and accessible teaching of game development to girls and women.
TjejHack is a scheme founded by Inger Ekman, whose company – Spelverkstaden AB – brings games education and game jamming to schoolkids and teachers. TjejHack’s club meetings see Inger and a team of exclusively female volunteers passing their expertise on to other girls and women, in a safe and supportive environment.