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Stockholm Syndrome

As my refurbished website now boldly proclaims, I have left Britain’s shores for colder pastures in Stockholm. My partner and I became expatriates at the very end of November, meaning that with a gap around Christmas, I’ve been abroad for a month.

That month has afforded me many opportunities, from the mundane (tidy up my hard drive) to the ambitious (work out where my career can take me – literally). Ultimately my objective has been to take a 3-month sabbatical, helping us both to engage with a foreign culture and helping me to work out what the games scene is like in Stockholm – and where my career should go from here.

Suffice it to say, it’s all a world apart from the daily rhythm of commuting into London, to design games just outside the Silicon Roundabout.

CY Reid (above right) demonstrating 'Hug Marine' at London Indies

Read More »Stockholm Syndrome

Developed and published by Playniac, ltd. in 2012, International Racing Squirrels was recognised at events including IndieCade, Develop Indie Showcase and the Serious Play Awards.

I joined the project shortly after its free-to-play release on web browsers (in association with UK broadcaster Channel 4), helping to port it for iOS mobile devices.

International Racing Squirrels is a race management sim where you run an errant gang of misbehaving squirrels, who act a bit like glamorous soccer stars. It is set in the dark underworld of the international squirrel racing scene. Bribery, debt, hotel room trashing, gambling and secondary careers in reality TV or the pop charts are rife.

(Official copy)

My contributions (iOS version): game balancing, item & level design, narrative design & implementation, copywriting & graphic art (iOS achievements), 2D art (seasonal décals), QA (iOS & Android)
Tools: Excel, Adobe Photoshop
Platforms: browser, iOS
Exhibited at: Develop (2012), IndieCade (2012), GameCity 7 (2012), IndieCade East (2013)…



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