This week is the start of a succession of four games and geek culture events, stacked back-to-back across two countries. I’ll be attending Nine Worlds Geekfest in Heathrow, London; GDC… Read More »Schedule: Nine Worlds Geekfest, GDC Europe and Loncon 3
Computer games – and PC ports in particular – can be let down by interface issues. What, then, do we do when a board game presents the same issues – a penalty for being in analogue?
Radio has long been a brilliant medium for provoking empathy.. so what if we were to take the “video” right out of video games and present the player with an interactive, audio-only experience?