A game of strategy, tributes and glamour. Expand your influence, bring prosperity to your realm and become the greatest dragon queen in all the land!
This unreleased, debut title from Kaludoscope AB was set to combine accessible, tabletop-like strategy with a fantastical and non-violent theme. Players choose a dragon queen with whom to watch over a peaceful and sedate realm, transforming its villages and cities into prosperous centres for culture, joy and the production of luxury goods – gladly offered in tribute by their devoted citizens. These tributes inspire the dragon queens towards great magical feats, spreading influence further and ensuring that their realm is the most fabulous.
Developed by Kaludoscope AB to a prototype stage, from 2016-17.
My contributions: game & level design, UX, 3D & art, graphic design & pitch materials, testing
Dev tools: Unity 3D, Adobe Photoshop, MS Excel, Balsamiq & MS Visio
Platforms: iOS & Android
Exhibited: GameCity 11, LadyCADE Creative Coast 2017, Big Indie Pitch (Brighton) 2017