I’ve been drawing maps since childhood, and this work often makes its way into my games. I’ve supplied maps for use in-game, as well as in design documentation.


A fantasy game project by James Oates, for which I was commissioned to make a series of maps. These maps stood primarily as concept art, providing a geography and regional names for a realm inhabited by five distinct fantasy species.


An unreleased, browser-based game by Blue Demon Studio. These maps served as concept art, world-building documentation, and groundwork for the game’s UI.


A personal game project from 2010, incorporating maps, lore and extensive designs for planetary combat and exploration. The game was never intended for actual development, but allowed me to practice game balancing, illustration and science fiction writing.