Danger lurks in plain sight…
Mimic is a local multiplayer party game borne of a Global Game Jam project. You and up to three others play as contestants on an alien game show, possessing humans in a crowd and seeking to eliminate each other. The catch is, you don’t know who you are, and any obvious movements may make you the next target!
Developed by ‘Team Mimic’ – myself and Daniel Nyberg – based on a Global Game Jam project from 2014. That version also included the efforts of Tove Brantberg, Oscar Romin and Sofia Peinert.
My contributions: project lead, game design, environment art, video editing, testing
Dev tools: Adobe Photoshop, Adobe Premiere Pro
Platforms: Windows
Exhibited: IGC Conference for Game Developers 2014, Radius Festival 2014, GameCity 9
Press
- Not a Game Podcast #64: Giant Buttons are the Future (7th Nov, 2014)
- Indie Haven Podcast #51 (16th Jun, 2014)
- Indie Haven: Free Games Roundup: Globetrotting, Gender Roles and Great Big Dinosaurs (6th Feb, 2014)