I’m very proud to say that I’ll be speaking at next year’s Game Developer’s Conference (GDC) in San Francisco, at a session entitled “Ripple Effect: How Women-in-Games Initiatives Make a Difference“.
I’ll be joining Stephanie Fisher, Sagan Yee , Rebecca Cohen-Palacios and Zoe Quinn to discuss my path from an all-female game jam initiative to my career and the works I do today: including encouraging girls and women to create games at TjejHack and providing safe social spaces for gamers at LadyCADE. Naturally, I also look forward to exploring the conference and exposition itself – swapping game development ideas and providing insight to Sweden’s diversity efforts for those who are interested.
The announcement accompanies GDC’s reminder that early bird pricing on tickets expires in February. However, as I am someone who’s set to rely heavily on grants and sponsorship in getting to San Francisco myself, I’ll endeavour to spread any links to outreach and grant schemes before this time, particularly for people from social minorities. I recommend you follow me on Twitter for such things.
One such scheme for women, transgender and genderqueer people is Pixelles Ensemble – a scheme initiated by some of my fellow panellists. You can apply for a free, all-access GDC pass (travel not included) at their website.