IGCCGD 2014: How to Survive Indie Life

Going back a couple of weeks now, I’m honoured to say I took part in a panel discussion at the inaugural Indie Games Collective Conference for Game Developers.  ‘How to Survive Indie Life and Working Alone’ featured tales from game development and journalism, and was moderated by The Guardian‘s Keith Stuart.

My reason for posting about this now is that the London-based Indie Games Collective has posted a video recording of the panel, so rather than my simply raving about it I can now actually point you at this and the other fine and fascinating items from this 2-day event! I particularly recommend Louise James’ talk on the benefits of Twitter, and Aubrey Hesselgren’s enthusiastic tour through virtual reality.