Making a Statement
On designer statements, personal backstories, and how my own efforts to make participatory stories come from a deeply personal place.
On designer statements, personal backstories, and how my own efforts to make participatory stories come from a deeply personal place.
Waybinder recently had its first public outing at the Nordic Game conference in Malmö, where it was selected for the Yonderplay showcase. It was my… Read More »“Waybinder” at Nordic Game 2019
Following the release of “Waybinder”, I describe the means by which I happened to develop this ‘interactive novella’ — applying what I know from game design to the act of writing fantasy fiction.
A post-launch review of writing “Waybinder”: an endeavour which has given its author much to think about in terms of project scale, working with narrative, and self-publishing.
A short while ago I gave a talk at the Queerness and Games Conference in Montréal, which briefly explored some overlaps I’ve begun to see:… Read More »Ritual Play: Witchcraft, Self-care and Queerness in Games