Welcome

Gemma is a game- and narrative designer with special interests in accessibility and inclusivity.

As a former ‘indie’ game design consultant, her works have appeared at festivals including Yonderplay and Radius Festival. She helped found a number of non-profit organisations including Diversi and LadyCADE. Her speaking engagements have included GDC, Nordic Game and QGcon.

Gemma is currently working on Stellaris, by Paradox Development Studio.


Studio Projects

Stellaris: Necroids Species Pack
(Paradox Interactive)
Stellaris: Federations
(Paradox Interactive)

Indie Projects

Waybinder
Waybinder
Playable ritual; a harmonisation of urban environments.
Metro Mori
Metro Mori
A metro journey through the after-life, from Train Jam 2017 (USA).
A Planet Wakes
A Planet Wakes
Narrative-driven base-building; a tale of civil engineering in space.