I've been a generalist game designer in industry since 2012, working freelance and in studios for myriad genres. I specialise in realising game concepts, 'paper' prototyping, and making the player's experience more inclusive and accessible.
Speak & Do
As well as making games, I've been known to write and speak about them, especially through the lens of inclusive design. I'm also involved in a few initiatives which promote a more inclusive and diverse games culture, especially for women.
Outside of games I mostly occupy myself with photography (especially around transit systems), lightsaber combat, LEGO, and eclectic bouts of research. Right now I'm especially interested in Scots Gaelic language and culture, as well as the revival of witchcraft.