Hello! I am a...


(In development) Harmonising urban environments through ritual.

A metro journey through the after-life, made during Train Jam 2017.

Narrative-driven base-building; a tale of civil engineering in space.

I'm a generalist game designer, working freelance and in studios, in a variety of genres. I specialise in realising game concepts, 'paper' prototyping, and making the player's experience more inclusive and accessible.

In recent years I have also incorporated games writing, and I have supporting skills in 3D art and graphic design.

Other Design

I've been designing websites for half my life, studied graphic design in college, and have cultivated a lifelong passion for maps. I practice these skills for fun, and have been responsible for branding and promotional materials on a variety of volunteer, hobby and games projects.

Speak & Do

As well as making games, I've been known to write and speak about them, especially through the lens of inclusive design. I'm also involved in a few initiatives which promote a more inclusive and diverse games culture, especially for women.

Outside of games I mostly occupy myself with photography (especially around transit systems), lightsaber combat, LEGO, and eclectic bouts of research. Right now I'm especially interested in Scots Gaelic language and culture, as well as the revival of witchcraft.