Welcome

Gemma is a game- and narrative designer with special interests in accessibility and inclusivity.

Her works have appeared at festivals including Yonderplay and Radius Festival. She helped establish a number of non-profit organisations including Diversi and LadyCADE. Her speaking engagements have included GDC, Nordic Game and QGcon.

Gemma is currently working on Stellaris, by Paradox Development Studio.


Studio Projects

Stellaris: Nemesis
(Paradox Interactive)
Stellaris: Federations
(Paradox Interactive)

Indie Projects

Waybinder
Waybinder
A playable ritual, harmonising a fantastical city on the cusp of its inauguration.
Metro Mori
Metro Mori
A metro journey through the after-life, developed during Train Jam 2017 (USA).
A Planet Wakes
A Planet Wakes
Narrative-driven base-building — a tale of civil engineering in space.