Hello! I am a...

Ritual play, and harmonisation of urban environments.

A metro journey through the after-life, made during Train Jam 2017.

Narrative-driven base-building; a tale of civil engineering in space.

Game Design
UX Design
Graphic Design

I've been designing and writing games since 2005, from university degree to indie studios and freelance work, with plentiful game jams in-between. I thrive on finding the fun in myriad subjects, making games about everything from arts & crafts to civil engineering and language acquisition. In my spare time, I enthuse about maps, railways and photography.

For more: see my ludography, 'Speaking' and 'About' pages.